Bachelor's Degree in

Game Art and Design

  • 4 YearsCourse Duration
  • HyderabadCampus
  • +2 (or) equivalentEligibility
  • JNAFA UniversityAwarded by
Course Overview

Get, Set to Design Games Outside the Realm of Imagination

They will be able to design games for all trending platforms like AR, VR, Mobile, PC and Gaming Consoles with the latest software packages used in the industry. All the knowledge gained and the early insight of the industry they get through the module helps students find a rewarding position in reputed gaming companies and also gives them the confidence to become an indie game designer or an entrepreneur.

This full time, 4-year specialist skill-building at ICAT is conducted through a variety of proven learning methods, including classroom training, guided practice sessions, industry visits, professional seminars/workshops, showcase events to seek feedback from industry professionals and individual / collaborative projects that provide real-time experience. The students also take up an internship at different organisations to gain real-time experience and develop their final project to demonstrate their specialist skills that will be the evidence of their expertise to potential employers.

Why Study Game Art and Design at ICAT?

ICAT pioneered full-time specialised education in Game Art & Design in the year 2004. Today, ICAT is the most experienced college in India offering Game Art & Design as a Bachelor’s degree Programme for more than 20 years and has produced thousands of highly successful Game Design graduates who are working in top positions in reputed companies in India and abroad.

Many of our alumni have become successful young entrepreneurs in the game industry and have shared their knowledge and industry experience with the current students.

The Programme provides:
  • 100% Placement opportunities *
  • Curriculum addressing Indian & International needs.
  • Access to some of the latest technologies and facilities including a dedICATed Games Computer Lab, VR Headsets and Green Screen Studio.
  • Opportunity to work on real-time project work and dissertations.
  • Opportunity to build a portfolio of creative work throughout the Programme.
  • Opportunity to study two majors in three years and graduate with two specialisations that further enhance career prospects.
  • Opportunity to showcase creative work at various public events and national-level competitions.
Curriculum

Module Highlights

YEAR - 1

SEMESTER I
  • English Communication
  • Game Genres and History of Games
  • Drawing and Perspective I
  • Game Design and Production Pipeline
  • Colour Theory
  • Inter disciplinary Elective - I
    • Web Design
    • Web Programming
    • Swayam / Moocs
SEMESTER II
  • Creative Writing for Media
  • Environmental Science
  • Traditional Sculpting
  • Drawing and Perspective II
  • Digital Image Editing
  • Inter disciplinary Elective - II
    • C Programming Language
    • Python Programming Procedural
    • Swayam / Moocs

YEAR - 2

SEMESTER III
  • Universal Human Values
  • Digital Conceptual Art - 1
  • Level Design for Games
  • Digital 2D Animation
  • UI & UX Design for Games
  • Inter disciplinary Elective - III
    • PHP
    • Web Application Development
    • Swayam / Moocs
SEMESTER IV
  • Personality Development
  • Digital Conceptual Art - 2
  • Props Modelling for Games
  • Lighting and Rendering for Games
  • Game World Design
  • Environment Modeling for Games

YEAR - 3

SEMESTER V
  • Character Modelling for Games
  • Digital Sculpting - Basic
  • Rigging for Games
  • Professional Elective I
    • 2D Game Engine Concepts
    • 3D Game Engine Concepts
    • Introduction to Augmented Reality
  • Internship
SEMESTER VI
  • Game Monetisation
  • Digital Sculpting - Advanced
  • 3D Animation for Games
  • Professional Elective II
    • Introduction to Virtual Reality
    • Game Project Management
    • Game Engine Programming - Unreal Blue Prints
  • Portfolio I

YEAR - 4

SEMESTER VII
  • GamifICATion
  • Game Quality Assurance
  • Game Psychology
  • Professional Elective III
    • Story Telling for Games
    • Marketing for Games
    • Game Design Documentation
  • Portfolio II
SEMESTER VIII
  • Thesis
  • Project
  • Game Production Postmortem and Review

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Teaching Methodology

Learning Beyond the Walls

Research Based Learning
Learn the Techniques Live
Hear from the Professionals
Keep in Pace with the Trending Technology
Mould Your Skills on Feedbacks
Compete Your Skills
Watch It Live
Practice the Professional Way
Skills to Build

Skills to Seek as Game Design Professional

Concept Art
2D Character Designing
2D Background Designing
3D Character Modelling
3D Environment Designing
3D Probes Designing
3D Vehicles and Weapons Modelling
Level Designing
Documentation
Student Awards

Rise and Shine

  • ICAT Students won Sonic Racing Game

    ICAT students from Game dept. won Sonic Racing Game by SUMO India.

  • ICAT Student won 2nd prize - FIFA

    Jeyadaswin from Game dept. has won 2nd prize in FIFA Tournament.

  • ICAT Student won PS5

    Moorthy Aditya from Game dept. won PS5 in IGDC.

  • ICAT Student won 1st prize

    K Kuralarasan of Game dept. won 1st prize in Poster Design Competition.

Student Testimonial

Our Students Say

At ICAT, I not only gained knowledge on the subject, but also got the ability to set my goals and achieve them. Thanks to ICAT faculties and the management for helping me gain such a job of my passion

Kalyan Naidu,UG Game Art and Design

I am happy to say, I was a student of ICAT Design and Media College. ICAT has provided a very well designed coursework with supportive learning environment. The lecturers and administration staff are very experienced and committed to help the students to excel

Rishi Saroj.T.S,UG Game Art and Design

My department and faculties gave me the freedom to do what I really want to pursue. I am grateful to them and to my classmates; they all helped me grow and taught me the value of art

Prathviraj Patil,UG Game Art and Design

At ICAT, I not only gained knowledge on the subject, but also got the ability to set my goals and achieve them. Thanks to ICAT faculties and the management for helping me gain such a job of my passion

Kalyan Naidu,UG Game Art and Design

I am happy to say, I was a student of ICAT Design and Media College. ICAT has provided a very well designed coursework with supportive learning environment. The lecturers and administration staff are very experienced and committed to help the students to excel

Rishi Saroj.T.S,UG Game Art and Design

My department and faculties gave me the freedom to do what I really want to pursue. I am grateful to them and to my classmates; they all helped me grow and taught me the value of art

Prathviraj Patil,UG Game Art and Design
Alumni Success

Shining Stars

  • Rajakanna
  • Somasundaram
  • Santosh Arya
  • Shukla Jayant Triveni
  • Devrishi
Student's Works

Outstanding works of ICATians

Career Opportunities

Get Placed as a...

ICAT's exclusive Placement Cell holds an esteemed relationship with leading Game Art and Design brands and ensures the placement of its students in suitable positions to take up a career role of:

Concept Artist
Character Designer
Background Designer
UI Designer
3D Character Modelling
3D Props Modelling
3D Environment Modelling
Vehicle and Weapons Modelling
Game Designer
Level Designer
Game Tester
Top Placements

Meet Our Shining Stars

Raghul Prasad S
Unity Developer
Selvaganesh S L
3D Support
Daniel E
Systems Engineer
Manu Kashyap R
Game Tester
Anand Satheesan
Game Developer
Top Recruiters

We Collaborate with 500+ Leading companies

Application Process

Become an ICATian

1
Step 1 : Fill the application form

Apply by Filling Application form.

2
Step 2 : Interview Process

Go through a direct communication with the Admission Team

3
Step 3 : Join ICAT

An offer letter will be send. Secure your seat by paying the admission fee.

International Professionals

Learn from the Veterans' Perspective

NameDesignation
Ernest AdamsGame Design Consultant, Trainer, and Author of several best-selling books in the Game industry
Ed HooksMember of Screen Actors Guild - AFTRA and Author of ‘Acting for Animators’ book
Prof. Rob GibbSubject Leader at Birmingham City University, UK
Prof. Bobbie JonesLecturer of Design & Illustration at Hereford University, UK
Prof. Sion HughesProfessor of Art & Design and Dean of the Faculty of Arts at Sunway University, UK
RichieArt Director at Zing Games
Karthikeyan3D Artist at Technicolor
Got Queries?

Contact Any of Our 3 State-of-the-Art Campuses

  • Chennai

    153, Santhome High Road, Mylapore, Chennai - 600 004.

    044 - 4293 4293, +91 - 95001 28555

  • Bangalore

    424, Bommanahalli, Hosur Main Road, Bangalore - 560 068.

    080 - 4110 7755, +91 - 96111 73607

  • Hyderabad

    H.NO.3-1-30, S.Y.No:34/2 and 35, Bahadurguda, Saroornagar, L.B.Nagar, R.R.District, Hyderabad - 500 074.

    040 - 2447 7755, +91 - 75694 34552

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